Thank you for your time and have a nice day. Off topic: I have the same issue when I add normal bitmap to actor and center this bitmap on actors center. I think that must be something about localtoglobal conversion+scale. If you need another scaled atlases from your spine animation let me know. Trivial task but nothing work ) In the attachment you can find commented spine behavior and loading the right atlas for scaled skeleton data. Where I need your help is the centering animation on actor. Animation tutorial 3D Animation 3D tutorial Modeling Tips Rigs Maya Maya Civilization Forward Hi guys, this is a tutorial for my fellows animators, they ask me quite often to add extra controls of deformation on a rig so they can pull out everything.Īfter that SkeletonData must be scaled during the import using scale property. ![]() ![]() Spine 2D animation Professional crack keygen? ➡ Download: Spine 2d animation crack. Animation is now same in every engine scale. I used external texture packer to scale atlas for each engine scale.
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